This is Hideo Kojima’s newest PS4 game, announced in 2016 and in development since 2017. It stars Norman Reedus, Mads Mikkelsen, Léa Seydoux, Margaret Qualley, Troy Baker, Tommie Earl Jenkins, Guillermo del Toro, Nicolas Winding Refn, and Lindsay Wagner(!). Most critics are raving. Anticipation has been intense – Kojima is regarded as a visionary genius, after all – and Death Stranding is currently enjoying an 83 on Metacritic.
Folks are laying on the hyperbole pretty heavy, one critic calling it not only the Game of the Year, but maybe even The Game of a Generation. The fellow in the above review actually LIKES the game, but even as he’s raving, listen to how he describes actual gameplay. Between over-indulgent cutscenes, your character delivers packages. That’s pretty much it.
Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!
Back during SXSW 2018, Ars caught a small, enchanting bit of space sci-fi called Prospect, and evidently many others felt just as smitten. The film ended up snagging a distribution deal soon after and is now being released in theaters starting this weekend.
Ian Hunter’s Diary of a Rock ‘n’ Roll Star is back in print, as of this past August. Out of print copies can go for three figures on Amazon, although one is currently listed at $3,214.79 on some site called Books on Demand. (More like Dealer on Drugs.) Anywho, the new paperback is $17.25. Cheap!
Ian Hunter’s Diary of a Rock ‘n’ Roll Star has received a litany of plaudits and been described as “an enduring crystallization of the rock musician’s lot, and a quietly glorious period piece” by The Guardian. A brutally honest chronicle of touring life in the 1970s, and a classic of the rock writing genre, Diary of a Rock ‘n’ Roll Star remains the gold standard for rock writing. This edition includes new content from Hunter and a foreword from Johnny Depp.
Heavy Rain is an ambitious, complicated and tense murder mystery, which is exactly the sort of game that’s begging for glitches to interrupt the drama like a drunken clown stumbling into a funeral. In the heady emotional climax, protagonist Ethan has found his missing son, Shaun, just in time to stop a serial killer from serial killing him. You’re prompted to hit a button to howl Shaun’s name to the heavens in sheer joy, but what’s supposed to be a touching moment of fatherly love instead turns into a bizarre fit of familial Tourette’s.
Sometimes the prompt to shout “Shaun” shows up and refuses to leave. You can scream it anytime: Ethan yells it at his girlfriend for no reason; he interrupts the villain’s evil monologue with “SHAUN”; he hollers his son’s name in response to getting shot. Later, as Ethan’s lady friend is running from the killer, he keeps screaming “Shaun!” with the voice of a demigod that carries for miles. Eventually, Ethan recovers from his wound, confronts the killer, and blows him away on top of a construction crane. In the pouring rain, he delivers his badass one-liner. It is, of course, “SHAUN!!!”