When a scammer connected to my PC, I was able to reverse their connection and discover that they had CCTV. You’re going to see the most detailed exposé of a tech support scam ever seen on YouTube. The company were called Faremart.com – A travel agency in Delhi who use their buildings and VOIP telephony to run various scams. They are one of hundreds of scam call centres in India and this one group will make over $3 million per year with scams.
This is Hideo Kojima’s newest PS4 game, announced in 2016 and in development since 2017. It stars Norman Reedus, Mads Mikkelsen, Léa Seydoux, Margaret Qualley, Troy Baker, Tommie Earl Jenkins, Guillermo del Toro, Nicolas Winding Refn, and Lindsay Wagner(!). Most critics are raving. Anticipation has been intense – Kojima is regarded as a visionary genius, after all – and Death Stranding is currently enjoying an 83 on Metacritic.
Folks are laying on the hyperbole pretty heavy, one critic calling it not only the Game of the Year, but maybe even The Game of a Generation. The fellow in the above review actually LIKES the game, but even as he’s raving, listen to how he describes actual gameplay. Between over-indulgent cutscenes, your character delivers packages. That’s pretty much it.
Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!
But of course, you’re more than welcome to take a look. It’s a new documentary about my all-time favorite PC game(s).
What happens when one of the most revolutionary series in video games suddenly goes dark? To celebrate its 20th anniversary, Noclip hits the road to investigate the legacy of Half-Life and the incredible community working to keep the dream alive.
Featuring Geoff Keighley (The Game Awards), Cory Barlog (God of War), Vince Zampella (Titanfall / Call of Duty), Randy Pitchford (Borderlands), Laura Michet, Scott Smith, Robert Yang and more.
In 1998, a little known company named Valve released a first-person shooter named Half-Life and changed the face of gaming. Where other shooters struggled to provide even a semblance of a story, Half-Life had brains to match its brawns; a stirring tale featuring a realistic human cast and a protagonist that was more than a hand and a gun unfolded before the player’s eyes as they progressed through each level.
As Valve grew, so too did Half-Life’s reputation, with Half-Life 2 in 2004 once again revolutionizing the genre, and its episodic expansions, Half-life 2: Episode One and Episode Two, further raising the bar. The series didn’t release consistently, and occasionally suffered unexpected and painful setbacks; but when it did, it seemed as if Valve could do no wrong – until the series suddenly stopped. Shifting priorities, a lack of motivation, and other, more nebulous factors would lead Valve to put Half-Life on ice in the middle of its prime, leaving a generation of gamers adrift, and an opus unfinished.
And yet – Half-Life lives on. Be it in the innumerable games and series it inspired or provided the computative bedrock for, an undying stream of mods, or other media based on the franchise, Half-Life’s DNA is permanently embedded in the fabric of the video game industry, and will likely remain so for some time. As sad as it is that a Half-Life 2: Episode 3 or a Half-Life 3 will likely never happen, and as frustrating as it is that Valve remains belligerent as to precisely why, the series, for the most part, has only really fallen… out of Valve’s hands.
Heavy Rain is an ambitious, complicated and tense murder mystery, which is exactly the sort of game that’s begging for glitches to interrupt the drama like a drunken clown stumbling into a funeral. In the heady emotional climax, protagonist Ethan has found his missing son, Shaun, just in time to stop a serial killer from serial killing him. You’re prompted to hit a button to howl Shaun’s name to the heavens in sheer joy, but what’s supposed to be a touching moment of fatherly love instead turns into a bizarre fit of familial Tourette’s.
Sometimes the prompt to shout “Shaun” shows up and refuses to leave. You can scream it anytime: Ethan yells it at his girlfriend for no reason; he interrupts the villain’s evil monologue with “SHAUN”; he hollers his son’s name in response to getting shot. Later, as Ethan’s lady friend is running from the killer, he keeps screaming “Shaun!” with the voice of a demigod that carries for miles. Eventually, Ethan recovers from his wound, confronts the killer, and blows him away on top of a construction crane. In the pouring rain, he delivers his badass one-liner. It is, of course, “SHAUN!!!”