Humans Have A Lot Of Trouble With The Truth

WARNING: Some of the artwork featured in this interview is inappropriate for the work environment. (You know, pee-pees and whatnot.)

From Fritz the Cat to Mr. Natural – meet the cult cartoonist Robert Crumb, whose artistic world is full of anti-heroes and demons from modern America and his own subconscious. In this rare interview, Crumb talks frankly about refusing to adhere to political correctness, and about his never-ending urge to unravel the layers of delusion in the world – as he says: “I’m still digging.”

Two Assholes Lost In The Woods

For your Friday distraction, here’s a fascinating oral history on possibly the greatest Sopranos episode ever, which aired 20 years ago today.

Two mobsters chase a seemingly invincible man through the South Jersey forest. Then he vanishes, leaving only a trail of blood. As day turns into night and cold turns into much colder, the gangsters give up their search and go into survival mode. They bond, bicker, and threaten each other, until they’re finally rescued in the light of the next morning.

This gets me every time.

Holy Shit

Sleaford Mods are back with a new album. In a word, it’s SOLID.

Mork n Mindy is the sound of the central heating and the dying smells of Sunday dinner in a house on an estate in 1982. Concrete, dinted garages, nicotine. Where beauty mainly exists in small cracks on the shell of your imagination.

57 Years Ago Today

The Beatles made their first appearance on The Ed Sullivan Show as 73 million Americans watched, still one of the largest viewing audiences ever.

My New Favorite Song

The French version of The Lollipops’ “Busy Signal,” performed by Gillian Hills, as heard on The Queen’s Gambit, thanks to my Netflix subscription, which is paid automatically every month by the good people at American Express. Happy Friday, bastards!

Would You Like To Play A Game?

Play here.

This is Life, a simple computer game designed by John Conway in 1970. It has three rules:

– Birth rule: An empty, or “dead,” cell with precisely three “live” neighbors (full cells) becomes live.

-Death rule: A live cell with zero or one neighbors dies of isolation; a live cell with four or more neighbors dies of overcrowding.

– Survival rule: A live cell with two or three neighbors remains alive

It has fascinated people for years.

”I first encountered Life at the Exploratorium in San Francisco in 1978. I was hooked immediately by the thing that has always hooked me — watching complexity arise out of simplicity.

Life ought to be very predictable and boring; after all, there are just three simple rules that determine the position of some dots on a grid. That really doesn’t sound very interesting until you start tweaking those rules and watching what changes.

Life shows you two things. The first is sensitivity to initial conditions. A tiny change in the rules can produce a huge difference in the output, ranging from complete destruction (no dots) through stasis (a frozen pattern) to patterns that keep changing as they unfold.”

– Brian Eno

More here.